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Projects
Research areas
VR / AR / XR
Virtual, Augmented, and Mixed Reality integrations and experiences.
Procedural & Parametric Modelling
Code and AI-driven modelling whereby the computer is seen as a major design actor and driver.
Architecture & Design
Merging the digital world with that of the physical.
Gamification
Incorporating game and interaction into design processes.
HCI
Human-Computer Interaction: Exploring the boundaries between the physical & digital.
Graphics & Visualisation
Photogrammetry, Spacial Visualisations, and Computer Graphics, Experiential Scenes and more.
Ars Electronica: *Geheimnis
Future Neighbourhoods
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Smart Heritage
Procedural Gothic
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Inhabiting 'Prosperous Suzhou'
Decoding Emotion of an Architectural Experience
Enhancing Form-Based Code
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Classification and Review of Software Applications in the Context of Urban Design Processes
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Inhabiting Omni-Architecture
Making Things for People
Mindful Manifestation
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Inhabiting Blue
The Unseen
Amorphous
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Decoding Kashgar
Digital Platforms for Design Collaboration between Home-Buyers for Multi-User-Oriented Housing
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Beyond the Portal
Towards the Making of User Friendly Public Space in China
Outdoor Wind Environment Study of High-rise Residential Buildings in Urban Areas
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Virtually Handcrafted
To Dwell In Time
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Bits & Pieces
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Intangible Narratives
Through the Looking Glass
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A Future Framework
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Soft Infrastructures
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Cultures of Light
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_Digital Decay
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Aesthetics of Digital Emotion
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Scripted Tower
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Toward an Electronic Ephemera
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Datatecture
Return to Vernacular Origins through Parametric Interpretation
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Outdoor Thermal Comfort
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Metabopolis
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Thermal Comfort Levels for Three Zones of a Street in Rotterdam
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Context-Aware Urban Exploring
CoBlocks
Architectural Animation Becomes Alive
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